This month I have been working on a prototype town building game set in the old west. You can place buildings and watch people go to work and to the saloon etc. You can 'play' the prototype here.
The result works quite well technically, but it is not much of a game yet. I am happy with how the month went I learned a lot with this game.
I made much better use of the component based design of Unity, mainly because I started using the message system. For example when a building is completely build by a builder, it will send a message to all the components in the building that the building was completed, such that they can activate themselves.